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Bug
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    Resolution: Invalid
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P1: Critical
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    None
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    5.15.0 RC2
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    None
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    Windows 10 MSCV2019 64 bit release
 
When running a 3D application in release mode it crashes after a random amount of time. I added Debug information to the Release version and it crashed inside the Qt3DRenderer. I am still not sure if it is my error.
I am running my following project https://github.com/Olgidos/SOMPviewer . When I run this, click on 3D and push the bottom left play and select a speed (8x) it crashes after a while.
1 Qt3DRender::Render::OpenGL::Renderer::cleanGraphicsResources renderer.cpp 2322 0x7ffe23fbc922 
2 Qt3DRender::Render::OpenGL::Renderer::doRender renderer.cpp 798 0x7ffe23fbda88 
3 Qt3DRender::Scene3DRenderer::render scene3drenderer.cpp 430 0x7ffe64095dfa 
4 doActivate<0> qobject.cpp 3886 0x7ffe21344699 
5 QQuickWindowPrivate::renderSceneGraph qquickwindow.cpp 501 0x7ffe20e54b19 
6 QSGRenderThread::syncAndRender qsgthreadedrenderloop.cpp 839 0x7ffe20e0acec 
7 QSGRenderThread::run qsgthreadedrenderloop.cpp 1047 0x7ffe20e09b69 
8 QThreadPrivate::start qthread_win.cpp 405 0x7ffe21176e63 
9 BaseThreadInitThunk KERNEL32 0x7ffe77667034 
10 RtlUserThreadStart ntdll 0x7ffe784c2651