Details
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Type:
Bug
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Status: Closed
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Priority:
P1: Critical
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Resolution: Done
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Affects Version/s: 6.0.3
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Fix Version/s: 6.1.2, 6.2.0 Alpha, 6.2
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Component/s: Quick: 3D
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Labels:None
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Platform/s:
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Commits:a3ff3899e9fa4e05e56dfa06b602fe39993bf789 (qt/qtquick3d/dev) 3f91bed8600650f89efec4c26760d82bfb935876 (qt/qtquick3d/6.0) b564018f2645f50b3d0a2fa739a237130ee35bdd (qt/qtquick3d/6.1)
Description
On any node, the method map******Node() will cause the application to stop is given Node is null.
How to reproduce:
In Qt quick 3D intro example, add into any `Model`
Component.onCompleted: {
mapDirectionFromNode(null, Qt.vector3d(0,0,0))
}