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  1. Qt
  2. QTBUG-94230

Node method map***() causes crash if node if null

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    Details

    • Type: Bug
    • Status: Closed
    • Priority: P1: Critical
    • Resolution: Done
    • Affects Version/s: 6.0.3
    • Fix Version/s: 6.1.2, 6.2.0 Alpha, 6.2
    • Component/s: Quick: 3D
    • Labels:
      None
    • Platform/s:
      Linux/X11
    • Commits:
      a3ff3899e9fa4e05e56dfa06b602fe39993bf789 (qt/qtquick3d/dev) 3f91bed8600650f89efec4c26760d82bfb935876 (qt/qtquick3d/6.0) b564018f2645f50b3d0a2fa739a237130ee35bdd (qt/qtquick3d/6.1)

      Description

      On any node, the method map******Node() will cause the application to stop is given Node is null.

      How to reproduce:

      In Qt quick 3D intro example, add into any `Model`

       

      Component.onCompleted: {
         mapDirectionFromNode(null, Qt.vector3d(0,0,0))
      }
      

       

        Attachments

        For Gerrit Dashboard: QTBUG-94230
        # Subject Branch Project Status CR V

          Activity

            People

            Assignee:
            stromme Christian
            Reporter:
            philemong Philémon Giraud
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              Dates

              Created:
              Updated:
              Resolved:

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