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  1. Qt
  2. QTBUG-94230

Node method map***() causes crash if node if null

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Details

    • Bug
    • Resolution: Done
    • P1: Critical
    • 6.1.2, 6.2.0 Alpha, 6.2
    • 6.0.3
    • Quick: 3D
    • None
    • Linux/X11
    • a3ff3899e9fa4e05e56dfa06b602fe39993bf789 (qt/qtquick3d/dev) 3f91bed8600650f89efec4c26760d82bfb935876 (qt/qtquick3d/6.0) b564018f2645f50b3d0a2fa739a237130ee35bdd (qt/qtquick3d/6.1)

    Description

      On any node, the method map******Node() will cause the application to stop is given Node is null.

      How to reproduce:

      In Qt quick 3D intro example, add into any `Model`

       

      Component.onCompleted: {
         mapDirectionFromNode(null, Qt.vector3d(0,0,0))
      }
      

       

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            stromme Christian
            philemong Philémon Giraud
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            Dates

              Created:
              Updated:
              Resolved:

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