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  1. Qt
  2. QTBUG-94616

Low saturation of sky texture

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    • Icon: Bug Bug
    • Resolution: Done
    • Icon: P2: Important P2: Important
    • 6.3.0 Beta1, 6.4.0 Beta1
    • 6.2.0 FF
    • Quick: 3D
    • None
    • Windows
    • 25de8ba49d (qt/qtquick3d/dev) 0806ca0c2e (qt/qtquick3d/6.3) 7601f4c2a0 (qt/qtquick3d/6.2) 7601f4c2a0 (qt/tqtc-qtquick3d/6.2) 7601f4c2a0 (qt/tqtc-qtquick3d/6.2.4) 0806ca0c2e (qt/qtquick3d/6.3.0) 0806ca0c2e (qt/tqtc-qtquick3d/6.3.0)

      If tonemap mode is set to none, the image brightness and saturation look correct in the sky reflections but the skybox looks dark and less saturated then the source sky texture.

      In linear tonemap mode saturation of reflections is higher then saturation of skybox.

      Non of the existing tonemap modes makes skybox look exactly as the source image.

        1. tonemap.png
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          alexey89
        2. tonemap.zip
          348 kB
          alexey89
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            janichol Andy Nichols
            alexey89 alexey89
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              Created:
              Updated:
              Resolved:

                There are no open Gerrit changes