Details
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Bug
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Resolution: Unresolved
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P2: Important
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None
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6.2.1
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None
Description
when using threaded rendering the `QFontPrivate::engineForScript` function will always destroy and reload the font database (`engineForScript` is accessed via `updatePaintNode`). disabling the threaded rendering this won't be done. this is a rather expensive operation (at least on linux) and afaict the ping-pong between application and render thread will alway cause the font-db to be rebuilt when `Text` items are created or the font properties are modified
Attachments
Issue Links
- relates to
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QTBUG-96467 QFontMetrics unusable in multithreaded applications
- Reported