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  1. Qt
  2. QTBUG-98547

slow font handling in qtquick applications with threaded rendering

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      when using threaded rendering the `QFontPrivate::engineForScript` function will always destroy and reload the font database (`engineForScript` is accessed via `updatePaintNode`). disabling the threaded rendering this won't be done. this is a rather expensive operation (at least on linux) and afaict the ping-pong between application and render thread will alway cause the font-db to be rebuilt when `Text` items are created or the font properties are modified

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            esabraha Eskil Abrahamsen Blomfeldt
            timblechmann tim blechmann
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