Details

    Description

      Research and prototype options how 3D content could be pushed to lower end HW that is very limited and where our current clusters are too heavy to run efficiently.

      Design a new 3D cluster specifically for D3 (and similar) low level HW targets. Use of all tricks in the book including manual texture compression before deploying is expected to be used as part of this work. Parameters for design can be asked from e0150566. Report any runtime 2.0 issues as P1 bugs under epic QT3DS-1483.

      Work is expected to start from Kria 3D cluster look'n'feel to keep the sameness of the UI, but moving it to even more optimized version of the cluster. Cut away everything that consumes RAM (unneeded QML streaming etc.), compress textures, remove lights and use baked lights if possible etc. etc.

      Attachments

        No reviews matched the request. Check your Options in the drop-down menu of this sections header.

        Activity

          People

            tetammin Teemu Tamminen
            pakerane Pasi Keränen
            Votes:
            0 Vote for this issue
            Watchers:
            5 Start watching this issue

            Dates

              Created:
              Updated:
              Resolved:

              Gerrit Reviews

                There are no open Gerrit changes