Uploaded image for project: 'Qt 3D Studio'
  1. Qt 3D Studio
  2. QT3DS-2284

Weird clipping of bump map

    XMLWordPrintable

    Details

    • Type: Bug
    • Status: Closed
    • Priority: P1: Critical
    • Resolution: Fixed
    • Affects Version/s: Qt 3D Studio 2.1 BETA1
    • Fix Version/s: Qt 3D Studio 2.1 RC1
    • Component/s: Runtime 1.x, Runtime 2.x
    • Labels:
      None
    • Environment:
      Win10
      GeForce MX940
    • Platform/s:
      Windows
    • Commits:
      1.x: 8b43c76d00c9d8b978ac5531fffd63d5f0fcbb13, 2.x: 0cb34feeb0bccbf766069f4ee558c060ed79c19c

      Description

      Happens on:

      NVIDIA GeForce 940MX

      Driver version 24.21.13.9836

      also on

      Radeon 480RX

       

      Qt 3D Studio version is latest nightly build.

       

      I have  a mesh with bump mapped applied. As I rotate/move/scale the object, the render of the bump map clips so it is not rendered on whole object. This happens both in Editor and Viewer.

        Attachments

        No reviews matched the request. Check your Options in the drop-down menu of this sections header.

          Activity

            People

            Assignee:
            tuliniemi Jere Tuliniemi
            Reporter:
            mahonkam Mats Honkamaa
            Votes:
            0 Vote for this issue
            Watchers:
            5 Start watching this issue

              Dates

              Created:
              Updated:
              Resolved:

                Gerrit Reviews

                There are no open Gerrit changes