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  1. Qt 3D Studio
  2. QT3DS-2284

Weird clipping of bump map

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Details

    • Bug
    • Resolution: Fixed
    • P1: Critical
    • Qt 3D Studio 2.1 RC1
    • Qt 3D Studio 2.1 BETA1
    • Runtime 1.x, Runtime 2.x
    • None
    • Win10
      GeForce MX940
    • Windows
    • 1.x: 8b43c76d00c9d8b978ac5531fffd63d5f0fcbb13, 2.x: 0cb34feeb0bccbf766069f4ee558c060ed79c19c

    Description

      Happens on:

      NVIDIA GeForce 940MX

      Driver version 24.21.13.9836

      also on

      Radeon 480RX

       

      Qt 3D Studio version is latest nightly build.

       

      I have  a mesh with bump mapped applied. As I rotate/move/scale the object, the render of the bump map clips so it is not rendered on whole object. This happens both in Editor and Viewer.

      Attachments

        1. bump-map-test.zip
          1.70 MB
          Mats Honkamaa
        2. image-2018-09-07-11-39-54-664.png
          226 kB
          Mats Honkamaa
        3. image-2018-09-07-11-44-20-532.png
          7 kB
          Mats Honkamaa
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          People

            tuliniemi Jere Tuliniemi
            mahonkam Mats Honkamaa
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            Dates

              Created:
              Updated:
              Resolved:

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