Details
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Bug
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Resolution: Done
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P2: Important
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Qt 3D Studio 2.2 BETA1
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None
Description
The Studio3D implementation retains OpenGL resources in `m_currentFrame` that need to be properly cleaned up with a valid context before destruction. Currently, we get the following error on exit:
ASSERT: "m_glContext == QOpenGLContext::currentContext()" in file dragonglbuffer.cpp, line 87
Attachments
For Gerrit Dashboard: QT3DS-2530 | ||||||
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# | Subject | Branch | Project | Status | CR | V |
247071,2 | Dragon: Clean up resources properly on shutdown | 2.2 | qt3dstudio/qt3d-runtime | Status: MERGED | +2 | 0 |