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  1. Qt 3D Studio
  2. QT3DS-3009

Directional light scaling might cause confusion

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Details

    • Suggestion
    • Resolution: Done
    • P3: Somewhat important
    • Qt 3D Studio 2.3 BETA2
    • Qt 3D Studio 2.3 BETA1
    • Documentation
    • None
    • macOS, Windows
    • I74ec957b26f595656802c1cf71bc40d28d3b2ed3

    Description

      Scaling is not necessary for directional lights and the possibility to scale these might cause some confusion.

      As expected:

      • If you scale a directional light to 0,0,0 it will emit light along the World's Z axis.
      • If you scale a directional light to negative size, it will emit light in opposite direction.

      Maybe should disable scaling for directional lights. Or maybe the best solution is to just document this behavior.

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            mahonkam Mats Honkamaa
            mahonkam Mats Honkamaa
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            Dates

              Created:
              Updated:
              Resolved:

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