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  1. Qt
  2. QTBUG-101354

Particles not taking into account global opacity

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    • Icon: Bug Bug
    • Resolution: Fixed
    • Icon: P2: Important P2: Important
    • 6.3
    • 6.3.0 Beta2
    • Quick: 3D
    • None
    • 1
    • 7d380972144d73420656e521157f3220f59f899b

      Currently particles are not taking into account the global opacity. So it isn't possible to fade out / in all the system particles.

       

      Test: Add "opacity: 0.1" into ParticleSystem3D of any particles example.

      Expected: Particles are almost invisible.

      Actual: Particles are still fully visible.

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            kagro Kaj Grönholm
            kagro Kaj Grönholm
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