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  1. Qt
  2. QTBUG-108811

Skinned mesh doesn't follow skeleton

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Details

    • Bug
    • Resolution: Done
    • P2: Important
    • 6.2.7, 6.4.2, 6.5.0 Beta1
    • 6.4.1
    • Quick: 3D
    • None
    • Windows
    • cccc04c149 (qt/qtquick3d/dev) cccc04c149 (qt/tqtc-qtquick3d/dev) 2018572919 (qt/qtquick3d/6.4) 2018572919 (qt/tqtc-qtquick3d/6.4) edc433a9ec (qt/tqtc-qtquick3d/6.2) edc433a9ec (qt/tqtc-qtquick3d/6.2.7)

    Description

      In the attached example root joint of the skeleton (marked with yellow sphere) moves to the left, but the mesh, skinned to the skeleton doesn't move together with the skeleton.

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            inho Inho Lee
            alexey89 alexey89
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            Dates

              Created:
              Updated:
              Resolved:

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