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Bug
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Resolution: Done
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P2: Important
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6.4.1
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None
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cccc04c149 (qt/qtquick3d/dev) cccc04c149 (qt/tqtc-qtquick3d/dev) 2018572919 (qt/qtquick3d/6.4) 2018572919 (qt/tqtc-qtquick3d/6.4) edc433a9ec (qt/tqtc-qtquick3d/6.2) edc433a9ec (qt/tqtc-qtquick3d/6.2.7)
In the attached example root joint of the skeleton (marked with yellow sphere) moves to the left, but the mesh, skinned to the skeleton doesn't move together with the skeleton.
For Gerrit Dashboard: QTBUG-108811 | ||||||
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# | Subject | Branch | Project | Status | CR | V |
445262,4 | Make Node::markSceneTransformDirty when the parent node is changed | dev | qt/qtquick3d | Status: MERGED | +2 | 0 |
445378,2 | Make Node::markSceneTransformDirty when the parent node is changed | 6.4 | qt/qtquick3d | Status: MERGED | +2 | 0 |
445388,2 | Make Node::markSceneTransformDirty when the parent node is changed | tqtc/lts-6.2 | qt/tqtc-qtquick3d | Status: MERGED | +2 | 0 |