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  1. Qt
  2. QTBUG-108811

Skinned mesh doesn't follow skeleton

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Details

    • Bug
    • Resolution: Done
    • P2: Important
    • 6.2.7, 6.4.2, 6.5.0 Beta1
    • 6.4.1
    • Quick: 3D
    • None
    • Windows
    • cccc04c149 (qt/qtquick3d/dev) cccc04c149 (qt/tqtc-qtquick3d/dev) 2018572919 (qt/qtquick3d/6.4) 2018572919 (qt/tqtc-qtquick3d/6.4) edc433a9ec (qt/tqtc-qtquick3d/6.2) edc433a9ec (qt/tqtc-qtquick3d/6.2.7)

    Description

      In the attached example root joint of the skeleton (marked with yellow sphere) moves to the left, but the mesh, skinned to the skeleton doesn't move together with the skeleton.

      Attachments

        For Gerrit Dashboard: QTBUG-108811
        # Subject Branch Project Status CR V

        Activity

          People

            inho Inho Lee
            alexey89 alexey89
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            Dates

              Created:
              Updated:
              Resolved:

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