-
Bug
-
Resolution: Done
-
P2: Important
-
6.4.1
-
None
-
-
cccc04c149 (qt/qtquick3d/dev) cccc04c149 (qt/tqtc-qtquick3d/dev) 2018572919 (qt/qtquick3d/6.4) 2018572919 (qt/tqtc-qtquick3d/6.4) edc433a9ec (qt/tqtc-qtquick3d/6.2) edc433a9ec (qt/tqtc-qtquick3d/6.2.7)
In the attached example root joint of the skeleton (marked with yellow sphere) moves to the left, but the mesh, skinned to the skeleton doesn't move together with the skeleton.
| For Gerrit Dashboard: QTBUG-108811 | ||||||
|---|---|---|---|---|---|---|
| # | Subject | Branch | Project | Status | CR | V |
| 445262,4 | Make Node::markSceneTransformDirty when the parent node is changed | dev | qt/qtquick3d | Status: MERGED | +2 | 0 |
| 445378,2 | Make Node::markSceneTransformDirty when the parent node is changed | 6.4 | qt/qtquick3d | Status: MERGED | +2 | 0 |
| 445388,2 | Make Node::markSceneTransformDirty when the parent node is changed | tqtc/lts-6.2 | qt/tqtc-qtquick3d | Status: MERGED | +2 | 0 |