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    • f9d7a3692 (dev)

      Follow what's been done for depth, screen, and ao textures for custom materials. INPUT, aka qt_inputTexture, will now become a qt_inputTextureArray (and a sampler2DArray) in multiview mode. Check what this means for intermediate buffers, SSAO, etc.

      Ensure "depth submission" (rendering into OpenXR/Vision Pro provided depth texture) works too.

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            lagocs Laszlo Agocs
            lagocs Laszlo Agocs
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