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    • Sub-task
    • Resolution: Fixed
    • P2: Important
    • None
    • Quick: 3D
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    • f9d7a3692 (dev)

    Description

      Follow what's been done for depth, screen, and ao textures for custom materials. INPUT, aka qt_inputTexture, will now become a qt_inputTextureArray (and a sampler2DArray) in multiview mode. Check what this means for intermediate buffers, SSAO, etc.

      Ensure "depth submission" (rendering into OpenXR/Vision Pro provided depth texture) works too.

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              lagocs Laszlo Agocs
              lagocs Laszlo Agocs
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