Details

    • Sub-task
    • Resolution: Fixed
    • P2: Important
    • 6.8.0 FF
    • Quick: 3D
    • None
    • f9d7a3692 (dev)

    Description

      Setting the SceneEnvironment's antialiasingMode to SSAA should still work, even if this is unlikely to be widely used in VR/AR, given the already high resolution and GPU load.

      Ties in to the postprocessing effect multiview support to a degree since the two are somewhat intertwined.

      Attachments

        Issue Links

          No reviews matched the request. Check your Options in the drop-down menu of this sections header.

          Activity

            People

              lagocs Laszlo Agocs
              lagocs Laszlo Agocs
              Votes:
              0 Vote for this issue
              Watchers:
              2 Start watching this issue

              Dates

                Created:
                Updated:
                Resolved:

                Gerrit Reviews

                  There are no open Gerrit changes