Details
Description
Make the enableMultiViewRendering property switch to cp_layer_renderer_layout_layered (from the default cp_layer_renderer_layout_dedicated), or back, tearing down and reinitializating the infrastructure as necessary.
Verify if rendering to the single texture (array, with 2 layers) is working as expected. Confirm with frame captures in XCode, if possible.
Attachments
Issue Links
- is required for
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QTBUG-129732 visionOS performance parity with OpenXR
- In Progress