Details
-
Bug
-
Resolution: Done
-
P3: Somewhat important
-
None
-
5.4.0 Beta, 5.5.0
-
None
Description
Each update of the text in a Text item triggers the replacement of scene graph nodes, which in turn can trigger the batching algorithm to examine a large number of nodes in the next frame. At least for simple changes, like incrementing a number, this should not be necessary.
Attachments
Issue Links
- relates to
-
QTBUG-37365 After BusyIndicator property running is set to true, there is long delay before it can be seen.
- Closed
-
QTBUG-43012 Update to Text elements causes slow down in QtQuick UI
- Closed
Gerrit Reviews
For Gerrit Dashboard: QTBUG-42853 | ||||||
---|---|---|---|---|---|---|
# | Subject | Branch | Project | Status | CR | V |
106856,3 | Allow QDistanceField to be directly constructed from a QPainterPath. | 5.5 | qt/qtbase | Status: MERGED | +2 | 0 |
106857,4 | Optimize distance field construction. | 5.5 | qt/qtdeclarative | Status: MERGED | +2 | 0 |