Details
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Bug
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Resolution: Done
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P3: Somewhat important
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None
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5.4.0 Beta, 5.5.0
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None
Description
Each update of the text in a Text item triggers the replacement of scene graph nodes, which in turn can trigger the batching algorithm to examine a large number of nodes in the next frame. At least for simple changes, like incrementing a number, this should not be necessary.
Attachments
Issue Links
- relates to
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QTBUG-37365 After BusyIndicator property running is set to true, there is long delay before it can be seen.
- Closed
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QTBUG-43012 Update to Text elements causes slow down in QtQuick UI
- Closed