Details
-
Bug
-
Resolution: Done
-
P3: Somewhat important
-
5.4.0, 5.4.1, 5.6.2
-
win 8.1 x64, amd r9 290, CCC 14.12
-
-
440ccba0ab43a3980c36fbd073aa2c466c9a4df0 (5.8), 667d5ebe2c3151c28bed3c45f11778912b012087 (5.6)
Description
By default then creating new Qt Quick 1.3 project it creates stub with 3 buttons and menu. It works fine on my smartphone but in emulator (tried standard one and genymotion, armv7 and x86) it doesn't draw anything. Only white screen. But if I "touch" (click) there buttons are supposed to be it reacts with a pop up as it should. Some part of error log in console at the moment:
http://pastebin.com/eJrYLcnb
http://pastebin.com/1e7ZiGKq
On my notebook it works as expected. Could be driver problem but all OpenGL ES api tests provided by emulator work fine, project compiled for desktop works fine too and some openGL benchmarks I tested don't complain either. QWidget app works fine too.
Attachments
Issue Links
- duplicates
-
QTBUG-53627 White window with QOpenGLShader errors in Android emulator using fglrx 15.6 driver
-
- Closed
-
- is duplicated by
-
QTBUG-56411 ERROR: Valid GLSL but not GLSL ES on Android Emulator
-
- Closed
-
-
QTBUG-58715 [Android]: When using the emulator with OpenGL enabled it has problems with the shaders used in Qt Quick
-
- Closed
-
- relates to
-
QTBUG-56411 ERROR: Valid GLSL but not GLSL ES on Android Emulator
-
- Closed
-
For Gerrit Dashboard: QTBUG-44697 | ||||||
---|---|---|---|---|---|---|
# | Subject | Branch | Project | Status | CR | V |
185097,2 | Android: Fix OpenGL shader compilation on updated emulator | 5.8 | qt/qtbase | Status: MERGED | +2 | 0 |
186829,2 | Android: Fix OpenGL shader compilation on updated emulator | 5.6 | qt/qtbase | Status: MERGED | +2 | 0 |