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  1. Qt
  2. QTBUG-76712

Bone-rigged Animation support

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    • 6.0
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      While the engine currently has hooks for using bones, there is no support for hooking those up to the models, as well as no way to import or use the bone/joint information stored in the mesh files.

      We need to research how we can add support for importing and using Rigged animations.

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            janichol Andy Nichols
            Andy Nichols Andy Nichols
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