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Bug
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    Resolution: Out of scope
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P2: Important
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    None
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    5.12.3
 
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        3425c9c6d7f7915e6f7931da46105b36245e86ad (qtbase/5.14) 97c488a3740492d804ffce6ad948f19bd21b7544 (qtdeclarative/5.14)
 
QtWebEngine application crashes frequently on windows 10 with access violation in what looks like a 3rd party driver. Crashe stack attched.
It looks like ANGLE does not check for a “lost device” scenario, (https://docs.microsoft.com/en-us/windows/uwp/gaming/handling-device-lost-scenarios)
When handling of lost device is tested using dxcap -forcetdr on command prompt the application responds in one of 3 ways:
- Goes into an unrecoverable state in which all of the UI is pure white or pure black
 
- Shows a dialog that says “Failed to create OpenGL context for format QSurfaceFormat(…)” and then crashes.
 - The application immediately crashes (stack is in attachment forcetdr-crash.txt)
 
When a simple pyside2 app is tested with dxcap it immediately crashes.
PS: More attachments will be uploaded soon.
- relates to
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        QTBUG-78601
        Ensure we do not regress when doing Quick on OpenGL on QRhi when it comes to OpenGL context resets
    
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 - Closed
 
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