Uploaded image for project: 'Qt'
  1. Qt
  2. QTBUG-81997

Release unused texture and buffer memory in Qt Quick 3D

XMLWordPrintable

    • Icon: Task Task
    • Resolution: Done
    • Icon: P1: Critical P1: Critical
    • 6.0.0
    • 6.0.0
    • Quick: 3D
    • None
    • All
    • 5
    • 6ef0e5a254e7e8f97e4ee0a447d5e166e5f6fabe (qt/qtquick3d/dev)
    • Qt Quick 3D - Week 19/20, Qt Quick 3D - July

      Qt Quick 3D does not currently have a mechanism for releasing texture and buffer memory when it is no longer needed. This needs both a mechanism to work, and relevant plumbing to things like QSSGRhiContext because, for models, that keeps additional cached data around, such as uniform buffers.

        No reviews matched the request. Check your Options in the drop-down menu of this sections header.

            janichol Andy Nichols
            esabraha Eskil Abrahamsen Blomfeldt
            Pasi Keränen Pasi Keränen
            Andy Nichols Andy Nichols
            Votes:
            0 Vote for this issue
            Watchers:
            3 Start watching this issue

              Created:
              Updated:
              Resolved:

                Estimated:
                Original Estimate - 1 week
                1w
                Remaining:
                Remaining Estimate - 1 week
                1w
                Logged:
                Time Spent - Not Specified
                Not Specified

                  There are no open Gerrit changes