Uploaded image for project: 'Qt'
  1. Qt
  2. QTBUG-81997

Release unused texture and buffer memory in Qt Quick 3D

XMLWordPrintable

    • Icon: Task Task
    • Resolution: Done
    • Icon: P1: Critical P1: Critical
    • 6.0.0
    • 6.0.0
    • Quick: 3D
    • None
    • All
    • 5
    • 6ef0e5a254e7e8f97e4ee0a447d5e166e5f6fabe (qt/qtquick3d/dev)
    • Qt Quick 3D - Week 19/20, Qt Quick 3D - July

      Qt Quick 3D does not currently have a mechanism for releasing texture and buffer memory when it is no longer needed. This needs both a mechanism to work, and relevant plumbing to things like QSSGRhiContext because, for models, that keeps additional cached data around, such as uniform buffers.

        1. screenshot-1.png
          387 kB
          Laszlo Agocs
        No reviews matched the request. Check your Options in the drop-down menu of this sections header.

            janichol Andy Nichols
            esabraha Eskil Abrahamsen Blomfeldt
            Pasi Keränen Pasi Keränen
            Andy Nichols Andy Nichols
            Votes:
            0 Vote for this issue
            Watchers:
            3 Start watching this issue

              Created:
              Updated:
              Resolved:

                Estimated:
                Original Estimate - 1 week
                1w
                Remaining:
                Remaining Estimate - 1 week
                1w
                Logged:
                Time Spent - Not Specified
                Not Specified

                  There are no open Gerrit changes