Details
Description
Qt Quick 3D does not currently have a mechanism for releasing texture and buffer memory when it is no longer needed. This needs both a mechanism to work, and relevant plumbing to things like QSSGRhiContext because, for models, that keeps additional cached data around, such as uniform buffers.
Attachments
Issue Links
- resulted from
-
QTBUG-81656 QtQuick3D texture support for RHI
- Closed
For Gerrit Dashboard: QTBUG-81997 | ||||||
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# | Subject | Branch | Project | Status | CR | V |
306642,12 | Cleanup Mesh and Texture resources when no longer used | dev | qt/qtquick3d | Status: MERGED | +2 | 0 |