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QTBUG-126294
Multiview rendering on VisionOSQTBUG-125600
Property to control multiview renderingQTBUG-125599
Add a doc page about multiviewQTBUG-125141
Temporal and progressive AA in multiview modeQTBUG-125136
Verify/fix (Extended)SceneEnvironment effects with multiviewQTBUG-125132
Enable SSAA with multiviewQTBUG-125056
Postprocessing effects with multiviewQTBUG-124911
Revisit multiview on Metal, why does the autotest fail on Intel Mac MiniQTBUG-124843
Multiview: Depth textures in custom materials (and effects)QTBUG-124842
Multiview: Screen textures in custom materials (and effects)QTBUG-123323
Investigate the case of missing models with multiview on OpenGL ES on AndroidQTBUG-122669
Rendering into multisample texture (not renderbuffer) and resolving does not work with OpenGL ES (3.1+ and only ES)QTBUG-122614
Rendering is too bright in some combinations of MSAA, multiview, and 3D APIQTBUG-122452
Avoid creating a new depth-stencil (and msaa color) buffer every frameQTBUG-122293
Fixed foveated renderingQTBUG-122292
Option to submit depth buffer to compositor (XR_KHR_composition_layer_depth)QTBUG-122288
MSAA in XrViewQTBUG-121121
Demonstrate in examples/tests that custom multiview-capable QSGMaterials and ShaderEffects can be created by the end users as plannedQTBUG-119850
Add QQuickRenderTarget overloads to adopt an existing texture array for multiview renderingQTBUG-119743
Add qt_add_shaders convenience option to auto-generate 2-view versions of the shadersQTBUG-119742
Add autotest for QRhi-level multiview supportQTBUG-119310
Qt Quick 3D XR MultiviewQTBUG-114904
Stencil buffer in a multiview render passQTBUG-114896
Depth buffer in a multiview render passQTBUG-114887
Quick 3D multiview plumbing (umbrella)QTBUG-114886
Make Qt Quick materials multiview capableQTBUG-114885
Extend the multiview manual test to exercise instancingQTBUG-114871
Enable multiview render targets with the Qt Quick scenegraph (covers render target plumbing, not actual full multiview rendering support)QTBUG-114790
Multisampling with multiview renderingQTBUG-114789
Figure out what to do with the lack of dxc DLLsQTBUG-114776
Figure out what to do with MingGW that ships outdated/unofficial Windows headersQTBUG-114774
Multiview on MetalQTBUG-114773
Use dxc/IDxcCompiler in qsb and the D3D12 backend when shader model >= 6.0 is specifiedQTBUG-114772
Support D3D12 view instancingQTBUG-114771
Support VK_KHR_multiview for VulkanQTBUG-114770
Support GL_OVR_multiview(2) for OpenGL and OpenGL ES
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