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- QTBUG-126294
Multiview rendering on VisionOS - QTBUG-125600
Property to control multiview rendering - QTBUG-125599
Add a doc page about multiview - QTBUG-125141
Temporal and progressive AA in multiview mode - QTBUG-125136
Verify/fix (Extended)SceneEnvironment effects with multiview - QTBUG-125132
Enable SSAA with multiview - QTBUG-125056
Postprocessing effects with multiview - QTBUG-124911
Revisit multiview on Metal, why does the autotest fail on Intel Mac Mini - QTBUG-124843
Multiview: Depth textures in custom materials (and effects) - QTBUG-124842
Multiview: Screen textures in custom materials (and effects) - QTBUG-123323
Investigate the case of missing models with multiview on OpenGL ES on Android - QTBUG-122669
Rendering into multisample texture (not renderbuffer) and resolving does not work with OpenGL ES (3.1+ and only ES) - QTBUG-122614
Rendering is too bright in some combinations of MSAA, multiview, and 3D API - QTBUG-122452
Avoid creating a new depth-stencil (and msaa color) buffer every frame - QTBUG-122293
Fixed foveated rendering - QTBUG-122292
Option to submit depth buffer to compositor (XR_KHR_composition_layer_depth) - QTBUG-122288
MSAA in XrView - QTBUG-121121
Demonstrate in examples/tests that custom multiview-capable QSGMaterials and ShaderEffects can be created by the end users as planned - QTBUG-119850
Add QQuickRenderTarget overloads to adopt an existing texture array for multiview rendering - QTBUG-119743
Add qt_add_shaders convenience option to auto-generate 2-view versions of the shaders - QTBUG-119742
Add autotest for QRhi-level multiview support - QTBUG-119310
Qt Quick 3D XR Multiview - QTBUG-114904
Stencil buffer in a multiview render pass - QTBUG-114896
Depth buffer in a multiview render pass - QTBUG-114887
Quick 3D multiview plumbing (umbrella) - QTBUG-114886
Make Qt Quick materials multiview capable - QTBUG-114885
Extend the multiview manual test to exercise instancing - QTBUG-114871
Enable multiview render targets with the Qt Quick scenegraph (covers render target plumbing, not actual full multiview rendering support) - QTBUG-114790
Multisampling with multiview rendering - QTBUG-114789
Figure out what to do with the lack of dxc DLLs - QTBUG-114776
Figure out what to do with MingGW that ships outdated/unofficial Windows headers - QTBUG-114774
Multiview on Metal - QTBUG-114773
Use dxc/IDxcCompiler in qsb and the D3D12 backend when shader model >= 6.0 is specified - QTBUG-114772
Support D3D12 view instancing - QTBUG-114771
Support VK_KHR_multiview for Vulkan - QTBUG-114770
Support GL_OVR_multiview(2) for OpenGL and OpenGL ES
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