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  1. Qt
  2. QTBUG-81555

Shadow mapping with QRhi

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    • Icon: Task Task
    • Resolution: Done
    • Icon: P2: Important P2: Important
    • 6.0
    • None
    • Qt RHI, Quick: 3D
    • None

      The initial enablers (shader code etc.) is handled in QTBUG-81595.

      • directional light shadows, plus blur passes
      • point light shadows (omnidirectional shadow map, with cubemap texture), plus blur passes
      • aoShadows uniform buffer? (interacts with SSAO?)

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            lagocs Laszlo Agocs
            lagocs Laszlo Agocs
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              Created:
              Updated:
              Resolved:

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