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  1. Qt
  2. QTBUG-113021

Black areas in Water node

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Details

    • Bug
    • Resolution: Fixed
    • P2: Important
    • 6.5.1
    • 6.5.0
    • Quick: Effect Maker
    • None
    • d39692b5b (dev), bef3f4ccc (6.5)

    Description

      With RHI OpenGL backend Water node shader contains black areas (see attachement). This does not happen on Windows with the defaut Direct3D backend.

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            kagro Kaj Grönholm
            kagro Kaj Grönholm
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            Dates

              Created:
              Updated:
              Resolved:

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