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  1. Qt
  2. QTBUG-113021

Black areas in Water node

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Details

    • Bug
    • Resolution: Fixed
    • P2: Important
    • 6.5.1
    • 6.5.0
    • Quick: Effect Maker
    • None
    • d39692b5b (dev), bef3f4ccc (6.5)

    Description

      With RHI OpenGL backend Water node shader contains black areas (see attachement). This does not happen on Windows with the defaut Direct3D backend.

      Attachments

        For Gerrit Dashboard: QTBUG-113021
        # Subject Branch Project Status CR V

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            kagro Kaj Grönholm
            kagro Kaj Grönholm
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            Dates

              Created:
              Updated:
              Resolved:

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