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  1. Qt
  2. QTBUG-113021

Black areas in Water node

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    • Icon: Bug Bug
    • Resolution: Fixed
    • Icon: P2: Important P2: Important
    • 6.5.1
    • 6.5.0
    • Quick: Effect Maker
    • None
    • d39692b5b (dev), bef3f4ccc (6.5)

      With RHI OpenGL backend Water node shader contains black areas (see attachement). This does not happen on Windows with the defaut Direct3D backend.

        For Gerrit Dashboard: QTBUG-113021
        # Subject Branch Project Status CR V

            kagro Kaj Grönholm
            kagro Kaj Grönholm
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              Created:
              Updated:
              Resolved:

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