Details
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Bug
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Resolution: Fixed
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P2: Important
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6.5.0
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None
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d39692b5b (dev), bef3f4ccc (6.5)
Description
With RHI OpenGL backend Water node shader contains black areas (see attachement). This does not happen on Windows with the defaut Direct3D backend.
Attachments
For Gerrit Dashboard: QTBUG-113021 | ||||||
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# | Subject | Branch | Project | Status | CR | V |
473691,2 | Fix water shader on OpenGL | dev | qt/qtquickeffectmaker | Status: MERGED | +2 | 0 |
473794,2 | Fix water shader on OpenGL | 6.5 | qt/qtquickeffectmaker | Status: MERGED | +2 | 0 |