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QTBUG-82997
Implement Quick scenegraph Qt 6 RHI todos (API changes) to enable purging the direct OpenGL code pathQTBUG-82988
Decide on the fate of QSGSimpleMaterialQTBUG-82764
Purge direct OpenGL code path in Qt Quick 3DQTBUG-80501
Add Vulkan support in rendernode example.QTBUG-80500
Add a vulkanimageimport exampleQTBUG-80499
APIs to extend and customize the QRhi backend, esp. when managed by Qt QuickQTBUG-79964
QRhi on tvOS?QTBUG-79950
D3D12 backend for QRhiQTBUG-79925
Remove the experimental d3d12 Qt Quick backendQTBUG-79576
Move QShaderDescription serialization away from binary JSONQTBUG-79550
Investigate SwiftShader as a software Vulkan implementation for CI purposesQTBUG-79368
Follow SPIRV-Cross changes in resource bindings for MSLQTBUG-79335
Shadertools: Bump glslang and SPIRV-Cross snapshotsQTBUG-79268
Purge direct OpenGL code path in Qt QuickQTBUG-79222
Make QQuickFramebufferObject functional when running with QRhi and the OpenGL backendQTBUG-79221
Make Quick3D operational with QSG_RHI_BACKEND=glQTBUG-79219
Minimal proof of concept demo for Quick 3D on QRhiQTBUG-79103
Remove ANGLE and associated componentsQTBUG-79086
Port twotextureproviders example to be able to function on both rendering pathsQTBUG-79051
QRhi autotests: Have to work around the lack of D3DCompile on WinRT (UWP)QTBUG-78993
Add buffer copy operation to QRhiResourceUpdateBatchQTBUG-78986
Add buffer readback to QRhiResourceUpdateBatchQTBUG-78984
Make buffer operations extensible in QRhiResourceUpdateBatchQTBUG-78974
Make select Quick/Scenegraph autotests exercise the QRhi-based rendering path in addition to the direct OpenGL oneQTBUG-78973
Add QRhi-enabled Qt Quick runs in qmlbench-based infraQTBUG-78972
Improve QRhi regression testing - further autotests? Lancelot? etc.QTBUG-78971
Extend qrhi autotest exercising APIs with offscreen targetsQTBUG-78908
Disable unnecessary mutexes in vk_mem_allocQTBUG-78880
Add TriangleFan as a maybe-supported topology valueQTBUG-78862
QRhiPassResourceTracker is slowQTBUG-78792
Varied performance in scenes with > 1000 unbatched geometry nodesQTBUG-78754
Vulkan on i.MX8 without a windowing systemQTBUG-78684
Extend qtdiag with more graphics information (rhi)QTBUG-78683
Does the Lancelot system need OpenGL portingQTBUG-78682
WebEngine in the QRhi-based worldQTBUG-78679
Port Qt Quick 3D onto the RHIQTBUG-78678
Port away from direct OpenGL usage in Multimedia to a reasonable degreeQTBUG-78677
Remove direct OpenGL usage in QtLocation / Mapbox GL integrationQTBUG-78676
Investigate removing direct OpenGL usage in Data VisualizationQTBUG-78675
Remove direct OpenGL usage in ChartsQTBUG-78673
QtWayland (client and compositor) on QRhi + OpenGLQTBUG-78669
Software adapter should be requestable via env.var.QTBUG-78666
QRhi in virtual machinesQTBUG-78641
Perfect frames on Metal: ensure atomicity with regards to drawable sizeQTBUG-78639
Qt Quick documentation update regarding QRhiQTBUG-78638
Decide what to do with QQuickWidget in Qt 6.0QTBUG-78637
iOS QWidget backingstore has OpenGL dependencies, what to doQTBUG-78636
Render-to-texture widgets in the QRhi-based world (QQuickWidget, QOpenGLWidget)QTBUG-78635
QOpenGLWidget and QOpenGLWindow replacement storyQTBUG-78634
QRhi-based QPainter integration for widgets
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